Entries from December 2007

December 20, 2007

First video of Roll ‘Em Out

Having been busy with finals and other projects, I haven’t put much time into working on Roll ‘Em Out, but to keep things going, here’s just a short gameplay video of a still early debug build of the game. The score display is just a mockup- I won’t actually be using this in the final [...]

December 15, 2007

Kart racing approaches the sound barrier with M&M’s!

Third party developers and the Wii have an iffy relationship right now. Some of them really mean well, and others want to get away with the bare minimum (i.e. lazy bastards). With M&M’s Kart Racing you get the latter kind AND hilarious results from it. But you need to turn up your speakers to understand [...]

December 15, 2007

Balls to the Wall: A review of four “-ball” games, part 2

It’s been a while since I posted, but it’s still time to wrap up my last two-part post where I briefly reviewed two of four “rolling ball” games. Well, now for the rest. This time the games are Switchball and Super Gerball.
Switchball

Switchball, the 800-pound gorilla- er, steel ball of the crowd. This game has the [...]

December 6, 2007

Portabalooza, my new site

For the past week, I’ve been concentrating on getting a new site up and running, and making some further tweaks to it. It’s called Portabalooza, which will be a place for updates and news on portable video games. Soon I will be thinking about doing game reviews, as well. Keeping up to date with the [...]

December 1, 2007

Balls to the wall: a review of four “-ball” games

While I was busy working on Roll ‘Em Out, it seemed fitting to do some research on any possible clones that might already exist, both for inspiration and to evaluate the competition. I have found four PC games that closely fit this “rolling ball” genre, and here are my reactions after giving each a try. [...]